Vulkan-Tools, Vulkan-Examples, vkcube2 and yagears2 programs are available as examples, tests or benchmarks.įor display rendering with DirectFB graphics backend, OpenGL implementation in libGL.so library, but also OpenGL ES 1.1 CM implementation in libGLESv1_CM.so library and OpenGL ES 2.0 implementation in libGLESv2.so library, rely on DirectFBGL or EGL for DirectFB interfaces. Ilixi-apps programs are available as examples.įor display rendering with DirectFB graphics backend, Vulkan implementation in libvulkan.so library (loading library from Vulkan-Loader) and its ICD (Installable Client Driver) relies on DirectFB WSI interface.ĭirectFB WSI interfaces (Window System Integration for DirectFB) are used with an ICD like the one proposed by SwiftShader.īut depending on the platform, specific ICD can be used. LiTE-examples programs are available as examples. LiTE interfaces are provided by liblite.so library and ilixi interfaces are provided by libilixi.so library. Simple graphical user interfaces can rely on LiTE (Lightweight Toolkit Enabler) or on the ilixi toolkit. Programs running on DirectFB graphics backend are available as examples, tests or benchmarks. System informations about DirectFB settings can be get with dfbinfo. event device interface ( /dev/input/event1) handled with libdirectfb_linux_input.so pluginīut depending on the input peripheral, it’s possible to use specific input driver interfaces based on the libdirectfb.so inputdriver module architecture.ĭfbterm is a terminal emulator runnning on DirectFB graphics backend.PS/2 mouse interface ( /dev/psaux) handled with libdirectfb_ps2mouse.so plugin.event device interface ( /dev/input/event0) handled with libdirectfb_linux_input.so plugin.console interface ( /dev/tty0) handled with libdirectfb_keyboard.so plugin.The following input interface can be used by libdirectfb.so library for managing the keyboard: If available on the platform, hardware accelerated graphic rendering can also be achieved based on the libdirectfb.so gfxdriver module architecture. KMS/DRM interface ( /dev/dri/card0) handled with libdirectfb_drmkms.so pluginīut depending on the platform, it’s possible to use specific graphics driver interfaces based on the libdirectfb.so system module architecture.Linux Framebuffer interface ( /dev/fb0) handled with libdirectfb_fbdev.so plugin.The following graphics driver interface can be used by libdirectfb.so library for the display: Cooperation between various process is achieved through the fusion.ko kernel module. Compositing windowing system is performed by the default libdirectfb.so window manager module with libdirectfbwm_default.so plugin. DirectFB2 is a fork of DirectFB whose purpose is to preserve and maintain the DirectFB graphics backend, particularly for use on embedded systems.Ĭomponents running on DirectFB graphics backend are based on libdirectfb.so library.
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